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Name of the Game
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Go Go Karts
Studio Name
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Common Denominator Studio
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Position
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Vehicle Artist
Engine
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Unreal Engine 4
Genre
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3D Arcade Racer
Dev Team
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46
Timeframe
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16 weeks (Feb. '19 - May '19)
Game Designer
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Len Estrada
Lead Producer
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Jaye Weston-Wong
Lead Level Design
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Taylor Roseberry
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Austin Merritt
Lead Programming
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Jake Klinkert
Lead Artist
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Alex Kennedy
Stakeholders
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Steve Stringer
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Mark Nausha
Exec. Stakeholders
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Jeff Cavitt
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Joowon Kim
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RESPONSIBLE FOR:
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Concept Art
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Kart Modeling
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High Poly Sculpts
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Texturing
Go Go Karts is a 3D arcade multiplayer couch racer that is set in the fantastic Fable World, a magical theme park where legends and myths are real. Adventure awaits, and legends will be built in the wonderful land of Fable World!
and understand how to be part of a larger team in the games industry.gamefeel and with trying to ensure that our game felt like a theme park. This process helped the entire team learn how to work as a large team of almost 50,This project was chosen to give a fun and creative approach for a racing game, allowing us to explore a cartoony art style and to learn the Unreal engine. The project was completed over 16 weeks – throughout the process, we struggled with being on a fixed timeline, working towards getting a strong and fun.