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Game Title

  • Goofballs

Studio Name

  • Yellow Card Studio

​

Position

  • Concept Artist and Environment Artist

Engine

  • Unreal Engine 4

Dev Team

  • 12

Timeframe

  • 16 weeks

​

RESPONSIBLE FOR

  • Concept art

  • Modeling and texturing

  • Environment Set dressing

  • Animation for environment assets

  • VFX

  • Cel Shader

  • UI design

  • Marketing material

Goofballs is a goofy physics-based soccer game where players roll, dash, and ground-pound their way to victory. With a variety of ball types, playing surfaces, and arenas there are hundreds of combinations to play!

Play locally against friends or the computer in 1v1 and 4-player free-for-all matches. Choose from the Classic, Chaos, and Competitive game modes or create your own gameplay experience in Custom mode.

 

 

 

 

 

 

 

SoccerLogo02.png

CONCEPTS

  • Environment

plant.png
env_Stone.png
AppleTree.png
farm_Concept.png
lockerroom.png
  • Character

JOKER.png
  • Environment

plant.png
env_Stone.png
AppleTree.png
farm_Concept.png
lockerroom.png
  • Character

JOKER.png

Models in Game

with Shader

 

Goofballs_Screenshot.png
  • without shader

HighresScreenshot00003.png
  • with shader

HighresScreenshot00002.png
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